Let’s talk about brands in the games industry

There have been a couple of articles that have piqued my interest recently; one from Rockers Delight (excellent blog, go read now if you haven’t already done so) and another from PS3 Fanboy.  Rather than address each point separately, I’d like to make this one big article on my thoughts about brands in the games industry.

First, Let’s start with what I’d like to call ‘the PLAYSTATION debacle’.  Now, up until the launch of the PLAYSTATION 3, Sony’s consoles were always endowed with the simple, effective and iconic branding ‘PlayStation’.

Before I knew it, I was bombarded with products and services such as the PLAYSTATION Eye, the PLAYSTATION Network, and the PLAYSTATION Store.  I got the feeling that this once simple and effective branding had started shouting at me. Why tinker with something like that?

Even PS3 Fanboy’s article is titled ‘No need to shout: PLAYSTATION = PlayStation’.  On their poll that they’ve got going, most people prefer the original, lower-case version (at the time of writing).  They say that in the latest firmware update (2.50) names have been changed to ‘PlayStation Store’ and ‘PlayStation Network’.  You’ve also got box art coming in that is saying ‘Only on PlayStation‘.  What the heck is going on?  This is creating brand confusion.

Before, ‘PlayStation’ was understated, but a sign of quality- a brand you could trust.  ‘PLAYSTATION’ makes the brand loud and clumsy.  People know that the PlayStation brand is good, why shout at them?!  I’m going to label this debacle as pointless and potentially damaging.  Tsk tsk Sony.

Now, moving on to the ‘New Xbox Experience’.  Microsoft are changing their brand in a different way- by seemingly leaving their loyal, hardcore gamers to one side, and seeking out new, more casual gamers ala the Wii.

Initially to me this seemed more of a ‘Mii too’ move by Microsoft which could potentially alienate existing 360 gamers and dilute their brand.  However I do believe now that if Microsoft does this right it could make their whole service become more cohesive (if that’s possible!  It’s pretty much amazing already, let’s admit) and expand their reach into new territories.  Done wrong however, and it could end up like Xbox does Teletubbies.  (I’ll save how I feel about Nintendo and it’s Wii for another article).  This is quite a bold and risky move from Microsoft.  Such crazy horses.  And you know what?  It might even pay off.

So what can we conclude from this brief look at gaming brands?  Risks have to be made to further brand reach and recognition, but getting it wrong can give the wrong impression to customers, and potentially alienate them if they feel their console of choice no longer cares about their needs.  It’s a case of branding done right, and branding done wrong.  I’d love some discussion on this matter.

(N.b.: I feel marketing is a different issue here.  I’ll try and deal with it in due course)

Premium Themes on the PlayStation Store

Premium Themes on the PlayStation Store– I suppose new content like this is good as there’s always going to be someone out there with money burning a hole in their pocket.  Personally though, themes don’t appeal to me.  I like the clean, elegant XMB that is there as default.  I’ve even got rid of my wallpaper.  Just too distracting.  See also, TheSixthAxis’ report.

Burnout Paradise becomes a PSN download this Fall

Burnout Paradise becomes a PSN download this Fall– Cool, the PlayStation Store could do with more full PS3 games (that go to retail stores as boxed versions) as digital distribution is the way forward.  Seriously, what’s the harm in doing both?  Warhawk and Gran Turismo 5 Prologue are great examples.

Valve reiterates Portal: Still Alive not coming to PSN

Valve reiterates Portal: Still Alive not coming to PSN– This is a real shame, as it would have been a great addition to the range of games available on the PlayStation Network.  Can anyone tell me though, why does Valve hate the PlayStation 3 so much?  Seriously?

Hands-on with the new PLAYSTATION Store

This is just going to be a quick and short ‘hands-on’ with the Store; much more succinct than my ‘in-depth’ articles on City In The Clouds (I hope). I’ve been waiting for the opportunity to get to grips with the new Store for quite some time now. Now that I’m back home for a couple of days I can test the Store for myself and ask: was the update worth it? Well, yea; it looks visually impressive, it’s lightning fast and it just works, really. Just the way you’d expect.

The new style of the Store is visually gorgeous; great colour scheme, clear and simplified layout and new artwork for all of the content. Due to the Store now being an application built into the PS3‘s operating system, rather than being a website, the speed improvement is phenomenal.  Also the whole structure looks a lot cleaner; everything is laid out exactly where you’d expect it, making what you want easy to find.  There’s also a red PLAYSTATION Store bag showing you any purchases you’ve already made.

New-look PLAYSTATION Store

The big question though- any faults or failings with the new Store? Not really, jut minor niggles you could say. The first thing I noticed (after being impressed by the new visual design) was that the Store was a bit small on the screen. I have a 32 inch HD widescreen TV and the Store only used about two thirds of it, and so the Store felt a bit squashed and could do with taking up a bit more screen real estate in my opinion. As I say- minor niggle.

Onto a couple of other things; some of the text is a bit small, like the instructions on the PSP downloads page of how to transfer games to your PSP, however the text size problem is an issue on the PS3 in general. Lastly, each game/video/piece of content has a little square icon, but whilst navigating about for what I wanted and then waiting for quite some time, most would not load. Now I don’t know if this is a problem on the Store’s part, or whether it is my internet connection (though at 8Mbps I’d be surprised).

Overall conclusions? The new-look PLAYSTATION Store is a fantastic update over the original Store, but possibly there’s a few minor niggles that need ironing out. Does this detract from the user experience? Possibly, but if everything works as intended it’ll make getting games, updates and videos etc a lightning fast, seamless, and painless experience.

NB: The PLAYSTATION Store (PC) for PSP also got a similar visual refresh, and of course, remains in website form.

Firmware (v.2.30) Details and Store Walkthrough

Firmware (v.2.30) Details and Store Walkthrough– Posted on the PlayStation.Blog, showing off a video demo of the store by Grace Chen.  Worth a watch of the store in action, it looks very fast and responsive.  Top sneak peek of the week (wow, I’m so awesome at rhyming).