Why 3D is not the future of video

In the final days of 2010 I have managed to see my first 3D film: Tron Legacy.  The experience has confirmed what I had already come to suspect, that 3D in its current incarnation is not the future of video, be it cinema, TV programmes, or video games.

That’s quite a bold statement to make, but I’ll gently walk you through what’s been buzzing around in my head for months.  Let’s get the obvious stuff out of the way first: films, TV programmes, video games have traditionally been displayed in 2D.  As human beings, we see in 3D.


So why hasn’t this bothered us before?  Well, the human brain is a remarkable thing.  We may not be able to number-crunch as well as computers, but the brain is able to make sense out of our chaotic and often unpredictable environment.  As we look at a 2D photograph or video, we’re able to interpret what we see and ‘convert’ it into 3D in our minds.

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