Talking Heads: Social Gaming- Is the PS3 Disconnected?

In what I hope to be the first of many different formats and collaberations on this blog, I talk to fellow gamer Rockers Delight about social gaming and how the PS3 compares against the Xbox 360 in this regard.  In the following transcript Los Havros will be denoted with LH and Rockers Delight with RD.

LH: Thanks for taking time out to have a chat!  We’re going to be talking about the PS3 and its lack of social connectivity.  I have to admit, I’m a bit confused here.  I couldn’t help but notice some of your recent tweets noting that for you the PS3 user experience feels a bit ‘disconnected’, ‘unsociable’… your ‘loner console’.

I find this area of debate fascinating, but could you expand on what you mean.  Is it simply a lack of cross-game chat, or is it more?

RD: Hey, Los Havros! You are indeed right, more than once I’ve referred to the PlayStation 3 as my ‘loner console’, most recently spurred by a 360 gamer switching to PS3 and Tweeting the same thing.

Let me point out, though, that despite my feelings of solitary with my PS3, all my real life friends are in fact PS3 gamers, not 360. So, despite being new to the console, I do actually have a decent-sized friends list.

It’s difficult to know where to start, and to also refrain from sharing all my thoughts on this at once. To sum up how social a console the 360 can be, it feels like you’re missing a leg if not connected to Xbox Live. PS3, on the other hand, wouldn’t make much difference to me if I was playing online or offline.

The fact the PlayStation 3 is sold without any device for communicating is a good starting point. It shows that connectivity between gamers isn’t a priority for Sony, unlike Microsoft who box every console with a basic headset.

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Hands-on with Zuma for the PlayStation Network

Zuma is another one of Pop Cap Games’ classics that has made its way on to the PlayStation Store.  In  contrast with Bejeweled 2, I haven’t had previous gaming experience with this strange new animal.  So much so in fact, I discover that this game isn’t new at all, its a few years old, which figures.

The gameplay however, is what I’d like to describe as ‘hardcore classic’.  It’s one of those games where the controls and the gameplay are just so ‘spot on’ that all that’s stopping your progression or high scores is your gaming ability.  This allows for some serious hardcore gaming sessions, the likes of which I don’t think I’ll be able to muster!  Why?  Read on…

The concept of Zuma (like many classic games) is simple.  There are different colured balls following a winding track that eventually leads to a skull where upon arrival at the skull: it’s game over.  Standing between you and almost certain doom is a friendly little frog (which I guess is either Aztec or Mayan in origin, hence the name ‘Zuma’ but that’s not particularly important when considering the merits of the game) which you can spin in any direction, firing out the same coloured balls from it’s mouth.  Match 3 or more of the same coloured balls in a row, and the snaking coloured balls that you matched will disappear whilst the remaining balls making their way to the skull will be pulled backwards to close the gap, giving you precious extra time.

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Sky Broadband sorry for PSN problems

Sky Broadband sorry for PSN problems– I suppose that explains all the problems that I’ve been having with the PSN.  Sky Broadband is my ISP, so hopefully this problem has now been solved, yet I seem to have always had connectivity issues with the PSN.  I’ll see how all of this pans out first before reporting back.

For all new PS3 owners

Updated 27th June 2009

Want inspiration for what to do initially as a new PS3 owner?  Step right this way… I’ve jotted some points down covering various areas that might be of use, and tips that I’ve found helpful to get up and running quickly, but also to provide the most enjoyment:

  • The first switch-on– immediately get connected to the internet either by a wired or wireless connection.  You might need a system update for a start, and it’s pretty much essential for updating your games with the latest patches/improvements.  (See http://ps3explained.com/ if you want clear and detailed guidance.)
  • Sign up to the PlayStation Network (it’s free!) and get yourself a PlayStation Network ID, which will give you access to the PlayStation Store, the ability to start collecting Trophies, PlayStation Home and most crucially perhaps, the ability to play against other people online.
  • Try a great game– Now is the time to try a great game that will show off what the PS3 is all about: personally, I’d recommend Uncharted: Drake’s Fortune, LittleBigPlanet, and Metal Gear Solid 4, to name but a few.  Visuals like you’ve never seen before.  At least rent one of these titles!  If you’d like a wider selection to choose from, and you’re in a bit of a hurry, you can’t go far wrong with No Fuss Reviews.
  • Stay in the loop– If you want the inside scoop straight from the horse’s mouth, than you can do no better than paying PlayStation.Blog.US and PlayStation.Blog.Europe a visit.  For regular news, there’s Joystiq and TheSixthAxis.  Or for a more personal take on everything there’s always good old reliable Los Havros.  Ahem.
  • Go beyond– The beauty about gaming on the PS3 is that the experience is as deep and rich as you want it to be: sample free demos or purchase extra content on the PlayStation Store, mix and mingle with people in PlayStation Home, go it alone in-game, or go out and play on the PlayStation Network.  For those feeling a bit philanthropic, then do some good with your PS3 and number-crunch protein folding for Folding@Home that is contained within Life With PlayStation.
My top tip: Want to chat to other gamers online, but don’t have a PlayStation headset?  If you have a bluetooth headset for your mobile phone lying around, charge it up and sync it with your PS3.  Sorted!

Hands-on with Bejeweled 2 for the PlayStation Network

I was given the wonderful opportunity to try out Bejeweled 2 , which has been ported to the PS3 and has been available on the PlayStation Network for just a couple of weeks now, joining the Xbox 360 version on the Xbox Live Arcade.  What am I doing looking at a relatively small PlayStation Network title?  Well, if you know where to look on the PlayStation Store, you can find a few gems.  Ahem.

The real reason I couldn’t pass on trying this game is that I am a total Bejeweled addict.  I’ve played the flash version on my PC, I’ve got it on my iPod Nano, my iPod touch, and now, the PS3.  This actually gives me a unique perspective from which to look at some finer details in the game.

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PlayStation Home: We’re all going to Xi

As the penultimate article in my series on PlayStation Home, we now delve into the mysteries of Xi which pushes the limits of what you’d think possible from a virtual world merely for socialising.

What gets me most about Xi, is the sheer genius of it all.  PlayStation Home as a cohesive online world has the potential to have lots of secrets, some of  which Xi is exploiting fully, creating it’s own mythology around Home which I find very compelling.  The first glimpse of Xi you’ll see will be through a secret Home area called the Hub.  It’s worth reading what Joystiq has to say both about Xi in general and about the Hub in its article, ‘Xi infiltrates Home- and it’s kind of neat‘.  My own thoughts echo Joystiq’s: why aren’t other Home spaces this cool?  Quickly followed by the demand: let’s have more of this!

Continue reading PlayStation Home: We’re all going to Xi

PixelJunk Eden Encore Launching on PSN this Thursday

PixelJunk Eden Encore Launching on PSN this Thursday– I’m thinking I need to get this.  Been playing a lot of Eden lately, but need to complete more of the original game before splurging out on Encore.  See also- Joystiq coverage, official site.

It’s good to be back Home

Updated 25th April, 2009

Welcome to the first in a series of articles on PlayStation Home this April.  This article serves as an introduction to the other articles and so I’ve referenced future posts,  but of course the links aren’t live yet, so please don’t be mad if you’re clicking them and nothing is happening!  This article will be updated as the next articles go live.

I first stumbled my way through the front door of my swanky new Harbour Studio shortly after the PlayStation Home open beta was made available. I got immediately bored after spending literally a minute looking round my teensy little pad and learning the controls.  To go elsewhere, like the Home Square or the Shopping Centre etc, they had to be downloaded first.  So with a bit of spare time on my hands and for lack of something better to do, with the limited amount of furniture initially available I proceeded to cram as many chairs, tables, units and desk lamps as I possibly could into my modest-sized studio.

The end result, as you may have guessed, was a cross between an airport departure lounge and a poorly organised alcoholics anonymous meeting.  But without the people.  I don’t really know who was going to visit my apartment as I have few contacts on the PlayStation Network, and I’m totally anti-social when wandering round PlayStation Home.  Which is kind of ironic, seen as the whole idea of Home is social interaction.  The worst thing about my set up was that I didn’t even have a TV or entertainment system.  That could have produced a few awkward moments for my imaginary guests.

Continue reading It’s good to be back Home

PlayStation Home: a series of articles for April

Update: All articles are live, see below!

Over the course of April, I will release a series of articles on PlayStation Home to mark its continuing improvements, reflecting on what has been achieved so far, and what the future holds in store for both PlayStation Home and the community.

Publishing schedule:

This post has been updated as and when each article has gone live, linking back to them and acting as a sort of hub for them.  Whilst all articles have been published, I wouldn’t call them fully complete yet, so if you want to participate in shaping this series whith addition content, then contact me: comments or emails are most welcome.