Hands-on with Bejeweled 2 for the PlayStation Network

I was given the wonderful opportunity to try out Bejeweled 2 , which has been ported to the PS3 and has been available on the PlayStation Network for just a couple of weeks now, joining the Xbox 360 version on the Xbox Live Arcade.  What am I doing looking at a relatively small PlayStation Network title?  Well, if you know where to look on the PlayStation Store, you can find a few gems.  Ahem.

The real reason I couldn’t pass on trying this game is that I am a total Bejeweled addict.  I’ve played the flash version on my PC, I’ve got it on my iPod Nano, my iPod touch, and now, the PS3.  This actually gives me a unique perspective from which to look at some finer details in the game.

Continue reading Hands-on with Bejeweled 2 for the PlayStation Network

Gaming on the rise

With recent talk of gaming slumps reverberating across the blogosphere, I read them and can totally relate, having to effectively abstain from any meaningful amount of gaming for the past few months and feeling my self-worth as a gamer shrivel.

So I tried to rack my brains for the antonym of ‘slump’ and the best I could come up with, with the help good-old Google, was ‘rise’.  To me this conjures up images of well, rising: a return, upping the ante, stepping up to the plate etc.  I think you get what I’m trying to say!  I trully believe that this summer I will in fact be stepping up to the plate, and seeing what I’m made of, gaming wise.  After an abence of months from the gaming world, my appetitie for gaming has not diminished, but altogether increased, becoming positively insatiable.

Continue reading Gaming on the rise

PlayStation Home: We’re all going to Xi

As the penultimate article in my series on PlayStation Home, we now delve into the mysteries of Xi which pushes the limits of what you’d think possible from a virtual world merely for socialising.

What gets me most about Xi, is the sheer genius of it all.  PlayStation Home as a cohesive online world has the potential to have lots of secrets, some of  which Xi is exploiting fully, creating it’s own mythology around Home which I find very compelling.  The first glimpse of Xi you’ll see will be through a secret Home area called the Hub.  It’s worth reading what Joystiq has to say both about Xi in general and about the Hub in its article, ‘Xi infiltrates Home- and it’s kind of neat‘.  My own thoughts echo Joystiq’s: why aren’t other Home spaces this cool?  Quickly followed by the demand: let’s have more of this!

Continue reading PlayStation Home: We’re all going to Xi

PixelJunk Eden Encore Launching on PSN this Thursday

PixelJunk Eden Encore Launching on PSN this Thursday– I’m thinking I need to get this.  Been playing a lot of Eden lately, but need to complete more of the original game before splurging out on Encore.  See also- Joystiq coverage, official site.

It’s good to be back Home

Updated 25th April, 2009

Welcome to the first in a series of articles on PlayStation Home this April.  This article serves as an introduction to the other articles and so I’ve referenced future posts,  but of course the links aren’t live yet, so please don’t be mad if you’re clicking them and nothing is happening!  This article will be updated as the next articles go live.

I first stumbled my way through the front door of my swanky new Harbour Studio shortly after the PlayStation Home open beta was made available. I got immediately bored after spending literally a minute looking round my teensy little pad and learning the controls.  To go elsewhere, like the Home Square or the Shopping Centre etc, they had to be downloaded first.  So with a bit of spare time on my hands and for lack of something better to do, with the limited amount of furniture initially available I proceeded to cram as many chairs, tables, units and desk lamps as I possibly could into my modest-sized studio.

The end result, as you may have guessed, was a cross between an airport departure lounge and a poorly organised alcoholics anonymous meeting.  But without the people.  I don’t really know who was going to visit my apartment as I have few contacts on the PlayStation Network, and I’m totally anti-social when wandering round PlayStation Home.  Which is kind of ironic, seen as the whole idea of Home is social interaction.  The worst thing about my set up was that I didn’t even have a TV or entertainment system.  That could have produced a few awkward moments for my imaginary guests.

Continue reading It’s good to be back Home

PlayStation Home: a series of articles for April

Update: All articles are live, see below!

Over the course of April, I will release a series of articles on PlayStation Home to mark its continuing improvements, reflecting on what has been achieved so far, and what the future holds in store for both PlayStation Home and the community.

Publishing schedule:

This post has been updated as and when each article has gone live, linking back to them and acting as a sort of hub for them.  Whilst all articles have been published, I wouldn’t call them fully complete yet, so if you want to participate in shaping this series whith addition content, then contact me: comments or emails are most welcome.

Why PS3 backup and restore system needs an overhaul

Updated January 2009

You can think of this as part 2 of my previous post, ‘An insight into how faulty PS3s are dealt with‘.  That article dealt with the straightforward replacement of a faulty console and the issues surrounding warranties.  This article deals with backing up the data of your PS3, and when things go wrong…

Continue reading Why PS3 backup and restore system needs an overhaul

An insight into how faulty PS3s are dealt with

The incident

At the weekend I was playing LittleBigPlanet but after I had completed a particular level, instead of the next one loading up the screen went totally white and the system seemed to freeze.  The PS3 then restarted and spat out the disc.  I’d had enough gaming for one night anyway, so I turned the system off and went away.

I came back to the PS3 the following day only to find that none of my PS3 disks would load.  It was the same with DVDs and CDs.  I have to admit, I then panicked.  But it was weird because apart from that, the rest of the PS3 worked totally fine.  I could play games that were on the hard disk, connect to the PlayStation Network, and browse the PlayStation Store.  But what use is a PS3 that won’t load game disks?

Continue reading An insight into how faulty PS3s are dealt with

Hands-on with LittleBigPlanet

LittleBigPlanet is here, and gamers everywhere are giddy with excitement- and that’s just the adults!  Children are going to love this game, as in fact, will anyone really.  From what I’ve experienced, I can totally see how this can be a cult classic for the cool, hardcore gamers, but still be fun for all the family.

You’ll be glad to know that my woes with Amazon did not last long.  The package was waiting for me when I arrived home.  As I hadn’t been on my PS3 for quite some time, the usual formalities were required: download firmware update, install update, restart PS3.  Time for some LittleBigPlanet goodness then?  Apparently not: two updates needed to be downloaded and installed before I could so much as look at the loading screen.

Continue reading Hands-on with LittleBigPlanet

Let’s talk about brands in the games industry

There have been a couple of articles that have piqued my interest recently; one from Rockers Delight (excellent blog, go read now if you haven’t already done so) and another from PS3 Fanboy.  Rather than address each point separately, I’d like to make this one big article on my thoughts about brands in the games industry.

First, Let’s start with what I’d like to call ‘the PLAYSTATION debacle’.  Now, up until the launch of the PLAYSTATION 3, Sony’s consoles were always endowed with the simple, effective and iconic branding ‘PlayStation’.

Before I knew it, I was bombarded with products and services such as the PLAYSTATION Eye, the PLAYSTATION Network, and the PLAYSTATION Store.  I got the feeling that this once simple and effective branding had started shouting at me. Why tinker with something like that?

Even PS3 Fanboy’s article is titled ‘No need to shout: PLAYSTATION = PlayStation’.  On their poll that they’ve got going, most people prefer the original, lower-case version (at the time of writing).  They say that in the latest firmware update (2.50) names have been changed to ‘PlayStation Store’ and ‘PlayStation Network’.  You’ve also got box art coming in that is saying ‘Only on PlayStation‘.  What the heck is going on?  This is creating brand confusion.

Before, ‘PlayStation’ was understated, but a sign of quality- a brand you could trust.  ‘PLAYSTATION’ makes the brand loud and clumsy.  People know that the PlayStation brand is good, why shout at them?!  I’m going to label this debacle as pointless and potentially damaging.  Tsk tsk Sony.

Now, moving on to the ‘New Xbox Experience’.  Microsoft are changing their brand in a different way- by seemingly leaving their loyal, hardcore gamers to one side, and seeking out new, more casual gamers ala the Wii.

Initially to me this seemed more of a ‘Mii too’ move by Microsoft which could potentially alienate existing 360 gamers and dilute their brand.  However I do believe now that if Microsoft does this right it could make their whole service become more cohesive (if that’s possible!  It’s pretty much amazing already, let’s admit) and expand their reach into new territories.  Done wrong however, and it could end up like Xbox does Teletubbies.  (I’ll save how I feel about Nintendo and it’s Wii for another article).  This is quite a bold and risky move from Microsoft.  Such crazy horses.  And you know what?  It might even pay off.

So what can we conclude from this brief look at gaming brands?  Risks have to be made to further brand reach and recognition, but getting it wrong can give the wrong impression to customers, and potentially alienate them if they feel their console of choice no longer cares about their needs.  It’s a case of branding done right, and branding done wrong.  I’d love some discussion on this matter.

(N.b.: I feel marketing is a different issue here.  I’ll try and deal with it in due course)